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Old 10-10-2012, 02:58 PM   #4

deadcrickets2's Avatar
Join Date: Aug 2010
Posts: 707

[email protected] wrote:

It'll help quite a bit with zoning times, and anything that needs to load textures, assets etc. from disk. One caveat, though: the cost for that performance is that the memory in the SSD has a limited number of write cycles before it fails. They use load-levelling internally to spread the hit out, but EQ2 has a nasty thing in it: the log files are written under the game's installation folder. Since they're constantly being written to, and each write causes a write cycle to a block on the SSD, just playing the game constantly burns up your SSD's lifespan. Not an issue if you replace drives or computers every couple of years, but I'm used to thinking in 5-10 year lifespans for hardware and in those timeframes I'm looking at a likely 2-3 drive failures just from wear. My solution was to use the Link Shell Extension add-on for Win7 to turn "EverQuest IIlogs" into a junction pointing to an EQ2Logs folder on a regular hard drive. That gives me the best of both worlds: the game files live on a fast SSD, the constantly-written-to logs directory lives on a regular hard drive where it doesn't wear out the SSD, and the game and ACT and the like are none the wiser.

I use something similiar.  I use the built-in Mklink ability.

Find me on Steam, Skype and Raptr: tigerglebe

Am also on Playxpert.

If I have time I'll even answer tech questions.

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