SoE declared that new AC values will reflect how the game calculates defense much better then old system.
ROFL so this means all our Scouts now can tank :smileyvery-happy::smileyvery-happy::smileyvery-happy:
Instead of clarifying things it made things worse. In the past people were able to judge by ACs now they will start judging by class. Everyone knows that a Bruiser or Scout with AC values approaching a Guardian because of insane Agility factor in cannot MT.
Either SoE left out something when displaying AC values once again or their algorithms are so lame
SELECT CASE PLAYER_CLASS
CASE "GUARDIAN": MOB_DAMAGE = MOB_DAMAGE * 0.7
CASE "BERSERKER": MOB_DAMAGE = MOB_DAMAGE * 0.8
etc.....
END SELECT
it may be as lame as this lol
Message Edited by Nazowa on 02-02-2005 12:12 AM