I think its simple... new content whether paid for or free is a good thing.I would be the first to complain though if ALL new content had to be paid for, but IMO SOE wont do that because they know that the majority of the fan base still want free addons. Perhaps the free content should be dungeons with maybe 2 or 3 levels, while the adventure packs are dungeons with maybe 6 or 7 levels. Not to mention much more developed storylines. Bug fixes will never be paid for, it makes no sense to charge for them.Im persoanlly looking forward to the adventure packs, but I probably wont mess around with all the individual payments, ill just get an access pass. I do however agree with others that there are other intermediate issues that need addressing, such as the balance of crafting professions, where on nearly every server, Alchemists and Jewellers are the richest players.
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EQ2 - Splitpaw Server (formerly Runnyeye) Miraclus - Wizard / Scholar Quatermain - Fighter / Woodworker Pendulum - Priest / Alchemist
Member of Order of the Rose Croix
SWG - Bloodfin Server Rory Breaker - Madman with an Afro
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