My beef with ALL of this (and it is looking to be a game breaker if it stays) is that, as of now, and for the past SIX months, (92 came out in aprox. April-ish) I've had BOTH of the 3rd line abilities (in my case, "In Plain Sight" and "Bleedout"). So here I'll be, loving the fact I can use both of these abilities and finding them extremely useful. I'll go to bed one day knowing them both, then one day (i.e. expansion day) I suddenly forget how to use them? Sure I can go down one line, but I can't, for the life of me, remember how to do the other, even though I've been using it for 7 months? Really? That's what you're going with?
You are nerfing EVERYONE in the game that has chosen both abilities. Seriously? Who's master plan was this? WHY is it there NEVER seems to be forethought into ANY of this? Why not come out with "New Game Enhancements" every week and give and take away abilities EVERY 6 months? Hell, make it bi-monthly . . . bi-weekly . . . in fact, just give us a random character every time we log in with similarly statted gear . . . I liked Mortal Kombat's random character choice, let's do that here!
Okay, the above was a BIT unfair and melodramatic . . . (I've been taking overacting classes) but you get the idea. It's frustrating beyond belief to be given abilities in one update just to be taken away from one day to the next, six months later.
I don't WANT it to "Open Up" after 10 points. I can use both abilities NOW! I shouldn't have to wait to level up to be able to use them again, no matter HOW you redistribute the requirements.
Don't take abilities away in an update or expansion.
It's not like it's a game breaking bug having both abilities. But it WILL effect my DPS, my gameplay, and my enjoyment of the game. Rework the lines to allow for us to keep what we've already been using for the past SIX months. . . . Please . . . pretty please with sugar on top?
Thanks.