Why raise crafting? To make new spells? The 92 gear is/was useless from the start, quested items are better. Mobs need to drop components to make the item, not a chest plate or sword, but the mat. This gets adventurers and crafters working together more, like an MMO.
My biggest question is, are all the mobs going to kick/toss/throw/shoot everyone across the screen/in the air, or are you guys gonna try to do something new?