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Unread 09-03-2012, 09:07 PM   #21
The_Cheeseman

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Join Date: Nov 2004
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Aneova@Kithicor wrote:

Item drops as lead in to any lore is quite frankly the worst idea ever. You kill random mob x and maybe get item Y with no real lore text or npc to take said item to in which to learn WHY such items are dropping or even giving us a carrot to gnaw on.

Maybe you should withhold judgement until we actually know what is going on? These ethereal items are merely a hint, a clue, a taste of the whole story. Personally, I don't think the individual items themselves are particularly relevant to the lore, it's more what the items represent and where they are coming from. As I mentioned above, I believe we are being lead towards the Realm of Heroes, and these items are significant only in that they evoke certain past encounters. If my theory is true, I think the idea is elegant in its subtlety.

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