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Unread 06-26-2012, 01:27 AM   #12
Flynnzero
Server: Antonia Bayle
Guild: The Enclave
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Join Date: Mar 2010
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Tekadeo wrote:

Novusod wrote:

Tekadeo wrote:

Novusod wrote:

These fighter changes are seriously the worst thing to ever happen to this game. This certainly WILL be the straw that breaks the cammels back here. Forcing tanks who actually want to tank into a dps role is not going to fly. It is just going to make a lot of people ragequit including myself.

What, exactly, is forcing a "tank who actually want to tank" into a dps role?  Stop childishly throwing blind allegations around until you know something.  Right now, we know nothing, really. 

And if you rage quit over a change that may or may not even affect you, no one will care anyway...But something tells me you are just a sadpanda that your brawler won't be king of the hill tank any more.  This makes me smile.  Fairness is a good thing, kid.

I have been a brawler for a LONG time. Do you know that we didn't even have strikethrough immunity at one time back in the day. Removing strikethrough immunity will return brawlers back to those days and I know exactly how that worked. Those were very bad times to be a brawler tank.

I was a Monk dating back to DoF, so I know all about this.  Truth be told we had carved out a nice niche as the 3rd fighter and the Emergency tank.  SoE gave us snaps and death saves and tsunami abilities for this purpose.  We were given tons of skills with the idea that they weren't overpowered because they weren't MEANT to be MT-capable.  I only switched to my Zerker in TSO because we needed an MT after our guild collapsed (due to the avatar gear nerfs). 

Now the tables are turned, except the DoV-era brawler was by far and away more powerful by comparison than any tank has been since Guardians in RoK, probably even more so.  All the tricks we were given as emergency tanks became necessary and supreme tanking tools.  Brawler's Tenacity is god-mode and WAY better than any other death save of other fighters. 

Be thankful you got to be gods for pretty much two years.  You will still be amazing, all your damage-immunity skills will still be great, brawler's tenacity will continue to be overpowered too.  Know how many damage immunity skills Zerkers have?  One, for three seconds.  Unless you waste 22 AA's to get Dragoon's Reflexes.

TL;DR version:  Quit whining about being brought back to the tank pack.  Be happy you get flexibility to DPS if needed.

Agreed! Except the fact that you consider Dragoon's Reflexes a waste, if you had any idea how many time's that has saved my butt. You would probably spend the 22 AA to get it yourself.

I personally am looking forward to the change.

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