Starman wrote:
TheSpin wrote:
Starman wrote:
Requiring 280AAs is a terrible idea. I have 180 on my level 90 and I'm stuck. I've never been stuck like this in an MMO, ever. I don't group much, I solo a lot. According to EQ's own site:
Q: What are the pre-requisites to do the adventure (solo/group/raid) content in Game Update 63?
A: You must be level 90 and have the Destiny of Velious expansion flagged on your account. To level past level 90, you must have 280 AA points. Due to the AA curve adjustment, as long as you login with at least 248 AAs, you will get dinged to 280 AAs! NOTE: The Age of Discovery expansion is required for some features.
So I have to have 280AAs to SOLO? Sorry, no, I just want to level to 92, then decide if I want to group. If I do, then I'll work on getting the 280AAs, but to restrict solo play is wrong.
I get what you're saying, but on the other extreme, my level 37 toon (who hasn't even started questing in level 30 zones like Enchanted Lands or Zek yet) is sitting at about 148 AA.
I'm sure there's plenty of stuff for you to do to help you get the last AA you need. I know not everybody wants to play the way I have and actually finish all of the quests in a zone before moving on, but you also can't expect to just force your way to 92 either.
I don't want to be stuck at 90. What's the point of a level system if they're going to require AAs to progress?
AA's are part of leveling. They are a big part of the power of your character. And I still think the cap was a good idea. I was sitting at level cap with in the neighborhood of 1000 quests completed when AA's arrived. The only thing I was disappointed about is I thought I was going to miss out on all the discovery AA for all the places I'd already been. There was more than enough content added to get to level & aa cap in that next expansion. Same for most of the expansions that have come after. If one wanted it was not hard to cap out before the next expansion rolled around, even playing semi casually & crafting a lot.
Now, personally, I've never been a fan of the "get to level cap as fast as possible, fill in the rest later" mentality. Just not my style. I've always found it better & more fun to gain aa's & levels.
And no, you don't have to have 280 aa's to solo. That's a bit of a ridiculous statement. You just need 280 aa's to progress further in the leveling curve. Until you hit the 280 to level up you will continue to get the aa for everything you do. You can solo to your hearts content, you can even run around and do most of the overland quests in the Withered Lands at 90 and youl'l receive aaxp for every bit of it. You certainly don't have to be 92 to start doing the daily solo quests in Skyshrine either. Doing those is where my main actually did finally ding up to 92.
Heck, you can group before you are 92 as well, you just aren't going to be grouping in the Skyshrine zones, but those what? 3 zones are far from the only places to group up to get xp & aa.