Maevianiu wrote:
What would you guys like to see to solve the long down time between fights problem? I cannot make the monsters easier in this case as you guys will just put more into your dungeon until you get to the get down to 20% health after every fight case. Should we even do something for this?
Perhaps one of the following:
- Add a zonewide buff which increases out of combat health and power regeneration, where the amounts differ depending on the real level of your character.
- Add a zonewide buff which increases the out of combat health and power regeneration amounts of equipped food and drink by a fixed percentage.