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Unread 04-04-2012, 06:38 PM   #13
Rothrandir
Server: Permafrost
Guild: Grievance
Rank: Raider

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Join Date: Nov 2004
Location: Kelethin
Posts: 35
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Rijacki wrote:

Rothrandir@Permafrost wrote:

ttobey wrote:

The problem is  the way that hair was set up at the release of the game. For hats to have hair now, every hat and hair style would have to be rebuilt for every race. 

There are at least a couple hats that have hair.  See the "Roger Goldie's Straw Hat" or "Green Festive Cap" (Both use the same model).  These hats have hair.  The only problem is they don't use the character's setting for hair color.

Those don't have hair, they have a scarf in a colour matching the band on the hat. Same is true for some of the other hats, like the bruiser class hat.

Those hats, like the flower wreaths, which are 100% partical effect can have the hair showing since they're an effect and not a 'hat'.

You may be right on the hats I mentioned... but if they aren't hair now it doesn't seem like it would take much of a change to make it into hair.  The only thing that may be an issue is tying into the settings for the character's hair color.

What's preventing the hats from being implemented as a particle effect in the same way as the circlets?

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