Zarandar@Oasis wrote:
Crafting journeyman spell/ability upgrades is a joke, I don't even bother trying to list those on the broker... and I save my rares to make expert level upgrades for my own alts.The non-rare harvested mats saturate the market... and you can't even sell that stuff to an NPC vendor, so you are stuck either listing it on the broker for 1 copper and hoping it sells, or trashing it.
Before mercs enabled me to solo OOA for coin, one of my money makes was expert spells. To minimize the risk of having an upgrade not selling, I would look at my alts and make the next couple of tiers worth of spells/CAs they would be needing eventually and put them on the broker. If they sold (and they often did), that was good,a dn if not, I could just withdraw them when my alts needed them. If you don't have a bunch of non-90 alts tho, that might not do much for you.
Just yesterday, I was going to stock up on common T8 materials to do a kunark facton grind on one of my alts and ferrite was going for close to a gold per unit and the wood was going for about 24 silver per unit, so there is definatly a market for nonrare materials in at least some tiers - and I think you will find T1 materials sell for outrageous prices as well (at least the ones used in tinkering).
Regarding the survey and my opinions on it...
Crafting is useful, and it is easy to level up nowadays, but when you run out of crafting quests, then it becomes a lot less interestign when you are just grinding writs or doing dailys for faction. The problem is that the actual process of craftign has become so simplified that it is now failry boring. I like being able to just whip up a set of armor on demand, yes, but I also miss the sub-component manufacturing aspect that crafting had in the days of old...
What I would like to see is a total re-thinking of the crafting system iwht some effort put into making the actual crafting more interestign and involved. At the very minimum tho, I would like to see craftign events occur with greater frequency and have greater penalties if you fail to counter them.