Rosss@Everfrost wrote:
Katz wrote:
I think what bothers me about it..is that it is inconsistent with leveling and AA throughout all the other levels. You go through with the two being not tied to each other in any way that gates you from leveling until level 90. Then suddenly they are tied together. Why? Why weren't they tied together all along?
Will it affect me in any significant way? No. My main has enough AA already and can continue to level. My alts I build AA's on before I level them just because they are easier to play when they have high AA's. Plus, it is fun to research builds and experiment with how you allocate the aa points. So that isn't it. I will have enough AA points on my alts when they are level 90.
The change is creating cognitive dissonance, and that makes me, and probably others, uncomfortable.
Someone needs to explain it in a way that makes sense. That is, why does it make sense to tie AA level to your adventure level ONLY when you reach level 90. Why does it make sense to change having the tab for prestige points say "you must have 280 aa points allocated before you can use prestige points". Which is what I expected to happen. I'm used to leveling affecting how you can allocate aa points and how many you can allocate in each tab. I'm not used to aa points controlling leveling.
It makes sense because prestige is directly tied to leveling. They are not like aa's. You earn them as you level past 90. 1 prestige point for every 20% past 90. So in essence levels > than 90 are "prestige levels", and the only reason you will need them is if you are doing heroic content. That content is being designed around characters with a baseline of 280aa's so that the developers can have a standard idea of character power. It is a good thing to have content standardized based upon certain character power checks, this is a very simple way to do that. It makes it so you do not zone into an instance instantly get killed and then be upset because the content is ridiculously hard. The standard is honestly set at a very good spot. If you are currently doing heroic content and understand your class and care how you perform, 280aa's pretty much ensures you have your heroic endline (class defining abilities).
It will not affect your ability to do the new overland content, or gain aa xp from the new overland content so what's the problem?
but it does affect the albility of some people to gain adventure XP