Junglelilly@Guk wrote:
I just miss eq1's single click and results.
That was nice, but everything that went along with it made it a total bear. People complain about harvesting taking too long in EQ2. They would die in EQ1, where you HAVE to adventure for many hours, competing with others to get what you need to make items. Even then, the RNG could still be very unkind and decide 30 or 40 combines will get you 1 whole skill-up, if any.