Against@Nagafen wrote:
A stoneskin on a 1 minute recast would drastically change the class way more than another snap. We need to be able to survive first before worrying about hate.
Both are needed is the problem.My personal opinion.Demonstration of Faith - Increase to a 25k ward but make it magic damage only to help with AOE's, this won't really effect Heroic or solo at all since almost all damage is Melee there.Divine Aura - Will Absorb all damage when the amount is greater than 40% of the targets maximum health. Just because this ability is epically stupid and isn't even really a save with it LESS than 50% of HP. Also gives SK's a little help.Blocking Mastery - Change to a combat art, 2 min recast.
- "Will absorb all damage when the amount is greater than 10% of targets HP, Will absorb 2 attacks" 10 seconds duration.
- Increases casters chance to block by 30%, 1 min duration.
Faithful Cry - Add the below to the list of effects
- Increases threat priority by 2 positions.
- Has a 50% chance to increase threat priorty by 1 position every 4 seconds.
Greater ability to deal with spikes with the addition of 2 saves, and the ward. A mini snap to help with snap agro. Realistically I think that will do wonders for Paladins and they aren't major changes to healing mechanics etc or an overhaul of lots of abilities.