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Unread 10-19-2011, 02:28 PM   #7
Yimway

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Netty wrote:

I am playing my guardian this expansion and what do you think need fixing with them? nothing guardian is kinda much the only tank class that are working well and as it should atm. Brawlers are abit over the top but who cares?

Your proposed changes in gifting strikethru to the above classes but ignoring the same need existing in guardians is a miss. If you are adding strikethru immunity to other tank short terms, you need to add it to one of the guard's short terms as well.

I don't agree with that path overall though.  The mechanic needs to change or _all_ tanks should get strikethru immunity in D-Stance and D-Stance only.

I also believe your %'s on adrenaline are too high if the buff is left alone.

I would prefer adrenaline to provide 5% DR for each unique mob you hit for its durration, up to 10 mobs.  So if you are fighting 10 things you get 50% reduction, but fighting single targets is 5%.  Since in many cases your fighting 4 or less mobs, the DR is in within reason, and in those rare scenarios where you can take on more, you can bump the DR up higher.

I'm sure this discussion will continue on the Beta boards next week, but in truth, so little time is left till expansion, I expect little to no class tweaking to be done in Beta.

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