Costa@Nagafen wrote:
If it was just a straight up positional hate increase per hit the range could be removed. It also wouldn't make the ability OP like it was when it was a 24 position hate increase as it would match that of the Guardian, although they would possibly need to adjust the re-use, i have no clue what the guardians re-use is on their's?
3 min base, most Guards have it around the 1 min 30 though, or very close to it. Reinforcement does no damage and only procs off Melee hits and I think it procs off taunts now as well.
One thing you'd need to consider in the recast is Guardians only have a maximum of 2 AOE's to proc it with, 1 being from AA's. The recast of Grave Sacrament (SK) is 3 mins and is very very similar to Holy Ground.
I think you need another snap, but I do think 1 hate position per CA or Spell every 45 seconds or so (recast mods from 1 min 30 base recast on Holy ground) for 13 seconds is asking a bit much, especially when you consider youhave triple the number of AOE's compared to the Guardian. You'd be able to have it up for every round of adds as long as the spawn time is around the 45-50 second mark. 3 min to match the Guardian/SK recasty would be fine I think, you would then need to tag on the +Hate positions to the SK ability though.
I would like to see SK's and Paladins have a ~20% HP ward, that you fill with your heals/lifetaps. Basically any heals or life taps that don't actually heal you, overflow into this ward. Means you can Heal/Tap to fill it before these AOE's to take the edge off. Throw on a decent magical Stoneskin or something onto your ward and I think it would be gtg?
I only have a Pally Alt who I solo and mess about on, he's never seen a raid zone so while I can't comment first hand, I have raided for 5 years as a Guardian with the same OT SK, and we had a Pally for 3 years.
Strike through needs to be added to all abilities 