Yeah. To be honest I really don't like the nerf to dirges. I was pretty sure sony wouldn't do it considering a lot of the troub threads I read specifically detailed that they did not want the dirge to be nerfed or changed in any way and only for the troub to be altered. At this point, I think it'd be better if dirges kept their mythical - it kept alot of players happy and was a unique mechanic that pretty much defined the dirge. Pretty much win-win for sony and this whole change doesn't really make any sense to me. I don't care if a mythical is overpowered/underpowered, if it's unique I think most people would be satisfied. Why change something that was perfectly fine into a dull increase in stats? While the troub myth is actually pretty good aside from the proc, it's the fact that the proc has become so bland and uninteresting that it annoys me and possibly some of the other troubs out there. I almost think this isn't really about balancing but rather to just fix some things that were meant to be fixed when stat inflation occured. As long as the proc is somewhat unique or interesting, I really don't care what it is.
If troubs do outparse dirges come this update, I don't think I'd be happy that there's a new dead class that people don't want to play. I'm perfectly fine with adding more to group dps rather than personal dps as a troub and I've accepted that as our role. The test update sort of missed the point for me and I wasn't looking for a scaling in dps but rather a more involved utility role.