Bruener wrote:
Which is why it should not be changed into a "true" melee swing that can MA and Flurry. It should be equivalent to a single swing of the primary melee wep and treated as a proc in such a way. In other words based on DPS mod, wep damage, and CB a roughly 15-25k melee hit in todays game.
Than it would scale up as gear and stats increase.
I'm fine with this as long as it is a single swing with no chance to MA / Flurry or Proc.
Remember, any change here will also affect NPC's and their riposte damage. Be careful what we wish for, we might actually make the guard myth desireable =P.