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Unread 08-29-2011, 06:00 PM   #7
Neskonlith

Loremaster
 
Join Date: Mar 2005
Posts: 1,834
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Has any progress been made on the broken Guild Halls trapping characters inside?

EDIT: k, SJ just posted this in General forums:

SmokeJumper wrote:

If there have been no replies, here's one for you:

  • We know about the issue.
  • We are working hard to solve it.
  • This is one of the two top priorities we are working on at the moment.
  • We will get a fix out as quickly as possible (hopefully today or tomorrow).

We apologize for the inconvenience.

 

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"...Gibbets, son. Nothing else in the world smells like that. I love the smell of carrion in the morning. You know, one time we had Freeport TG defended, pvp for 12 hours. When it was all over, I walked to their revive spot. We didn't find one of 'em, not one stinkin' QQ body. The smell, you know that putrescent smell, the whole writ house. Smelled like… victory..."



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