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Unread 08-22-2011, 03:22 AM   #19
Eugam

Loremaster
 
Join Date: Nov 2005
Posts: 1,403
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Game was not half as item centeric as it is today. Class skills have been most of it.  Mobs hit like trucks and adds have been danger. People could go oom and die from it.

Group setup wasnt written in stone for most of the content.

Heal. power and mob damage have been much better balanced. Gameplay was a bit slower and more strategic.

Wardens class quests required a full group only to reach the entrance to the solo instance. If the he died in the solo instance he spawned at the entrance of the sewers and his group had to bring him all the way down again.

Heroic badgers could kill you when running through Antonica.

Feerrott was really the isle of fear and Nek forrest was scary.

*sigh* just remembered once again what a good game this once was.

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