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Unread 08-11-2011, 04:26 PM   #48
LygerT

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Join Date: Jun 2006
Location: las vegas, NV
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urgthock wrote:

Lygerr@Mistmoore wrote:

urgthock wrote:

Atan@Unrest wrote:

IMO, the higher threshold is a bonus.  It makes it less likely some misc hit will take the stoneskin when your using it for something important.

Others might see that differently.

Well, my question was more along the lines of, if you don't raid (which I don't anymore); how often are you actually getting hit for more than 60% of your health? It just seems that the high threshold simply makes the ability worthless in most (non-raid) circumstances.

you raided to get the mythical, it is a raiding piece of equipment not a heroic or solo one.

No I didn't and no it isn't. I am not asking for a replacement, I just had a question about it. No reason for you to get so upset.

was there a fundamental change to mythical weapons in the last year i was completely unaware of? you must kill 3 epic raid mobs to attain the mythical weapon for the discussed buffs/attributes on it. or did they make it so you can get the mythical buff without actually having the mythical weapon?

even though they are green con mobs now, they are still epic raid encounters, green means weak and the mythical is now 10 levels old.

and i'm not upset in the least, just trying to give you perspective.

Bruener wrote:

Lygerr@Mistmoore wrote:

well, keep in mind the class changes at this time aren't for anything outside the scope of AA changes.

Yep.  It is nice to see some feedback on some much needed changes though.  I know Zerks are in a similar boat for the most part, and if you get a chance to play with some Brawlers its amazing how far things feel like we have fallen way behind the curve.

levelling a bruiser right now i can already see how the changes have drastically improved on them. even on my zerk alt(new server) i had a hard time taking on yellow ^^^ heroics with full masters and OP mastercrafted armor even in the mid level ranges 30-50+(when i was at level), bruiser takes the same mobs with adept I's and treasured armor that is 15 levels below me on. level 62 in 3 days play time, has AEs similar to my zerk and can easily move around. while that all doesn't totally apply to epic encounters, i can actually see that they are a decent all around tank because they take hits as well if not better than my plate wearing toons.

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