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Unread 07-23-2011, 03:56 PM   #6
Knives
Server: Everfrost
Guild: The Fallen Legion
Rank: Legionnaire

Loremaster
 
Join Date: Jun 2005
Posts: 84
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Velo@Antonia Bayle wrote:

Odowood@Oasis wrote:

It is just how can I move up faster, get the raid gear needed and just speed-through everything.

Hey, you just defined MMORPG, clearly your not cut out for it.

Technically, the definition of MMORPG would be more similar to the part of the opening post you didn't quote - the part about lore and role-playing (hence the RPG in MMORPG).

Usually I try not to post in threads like these for one of two reasons: the opening poster is trying to troll (not necessarily the case here, but sometimes is) and the posters who flock to these threads just throw out claims (without backing them up) that the game is flourishing. Understand, I'm NOT saying EverQuest II is dying (it isn't!) but I understand where the poster is coming from - in my opinion, it's part of the life cycle of the MMORPG.In my experience (haven't played MMOs from the very beginning, but I did start in 2002 and have played most since then), many more players concentrate on the lore aspect of an MMO when its young. In EverQuest, EverQuest II, World of Warcraft (can even be seen in Rift, which is in its early stages now) I personally saw many players discussing the lore of the game, doing quests for knowledge, and role-playing in public during the first 2 or 3 years of the game. Now, the lore channel is often quiet, the role-players are hidden (though not entirely gone), and people look at me like I'm crazy when I start talking about anything to do with the game's story. Hell, I had people on the forums here telling me EverQuest II DOESN'T have a story.

The way I see it, when a game starts to age and the population gets top-heavy, players begin to lose interest in the lore and are more concerned with getting to the end-game. The old content (which provides much of the foundation of EverQuest II's lore) is simply an obstacle in the player's path to end-game. It's disappointing, I agree, but it doesn't mean the game is dying.

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