Vlos@Nagafen wrote:
I am a pvp'r but I actually don't like how they are making this game either PvE or PvP with gear. When Eq2 originally came out and I read that it was not going to have pvp I shy'd away from the game because I had no interest in just raiding or fighting mobs. For the first time ever I've started raiding, mainly for something new to do while the pvp changes were being worked on but with the addition of PvP-only stats (pot, cb, ma, etc..) I don't really see the point in continuing with PvE once this goes live. I really think they could have come up with a better system than to split the game into pvp or pve. I actually preferred the game a few years back when a set of MC armor, expert spells and an AA cap put players on a more equal playing field for their level. 
KOS was the golden age. PVP servers have pretty much been useless sense, as blue stat disparity destroyed balance. Now they are trying to put used bandaids on infected wounds.
They've needed to strip blue stats off gear for like two years now :/ But this way they are doing it is probably the absolute worst they could do. Oh hey, we're taking blue stats away from gear! But we're putting it on PVP gear.