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Unread 05-16-2011, 09:05 PM   #1
Olihin

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Join Date: Oct 2007
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PvP SERVER UPDATES

Armor

  • Rewards for this new campaign are in the form of Armor and Adornments.
  • Adornments now include class focus effects and require a blue slot to equip. 
  • New armor allows for double blue slots and requires “Discord” faction to acquire. 

Reward Updates

  • There is no more "honorable" or "dishonorable" kills. You no longer need to wait until your victim is done fighting his monster, or wait for them to heal up before attacking them for credit. On the same note, watch your back when adventuring in open zones.
  • You will get no credit for killing, or assisting in killing players who con grey or red to you. Nor will you lose infamy if you are only attacked by red and/or grey conning aggressors. Stick to targets in your level range for best results. 
  • You will get no credit for killing trial account players, nor will trial account players cause infamy loss if it is only trial account players who are the aggressors.
  • Only untitled players will get added to the recent list, so you can kill a titled player over and over, until he loses his title then only once per 30 minutes.
  • The rewards for a player kill will be shared evenly among all players who assisted in the kill and all members of all groups those players belong to. NOTE: This could reduce the individual share to 0 and will do so quickly when killing untitled targets. Infamy is awarded based on the rank of the victim, so aim for the highest titled targets you can find for best results.
  • If a player dies, and is in PvP combat, the player will lose infamy, even if the victim dies from falling damage or from an NPC.
  • Note: Large raids killing a single target will get each person 0 infamy since the split is too small with that many killers. And thus, 1v1 fights will yield the largest amount of infamy.
  • Status is awarded like before but split amongst everyone participating.
  • Faction rewards are unchanged.
  • Players still drop between 40% and 70% of the coin on hand and have a 20% chance of dropping a treasured item (if they have one).

Infamy Updates

  • Infamy will now be on a limited ranking system. 
  • At the end of each season, the rankings will reset and a new season of hunting will begin with everyone
  • There will be chat messages with the amount of infamy/fame gained or lost whenever it is gained or lost.
  • There is no multiplier for difference in rank when killing another player for infamy. Killing a hunter gives the same amount no matter what the killer's rank is.
  • Exiles do not gain fame or infamy. They do not cause loss when killing others, nor do they take a share of rewards when assisting others.

Interface Updates

  • Fame/Infamy bar:
    • On a PvP server you can now select the "Show Fame" or "Show Infamy" option on your xp bar to watch your progress up (or down) the fame/infamy charts. You can see how close you are to getting a rank, or losing one and watch it go up and down as it progresses!

Mechanics Updates

  • Passive taunts and detaunts will no longer work in PVP Combat.
  • PVP Potency:
    • This stat will increase your amount of damage, healing, runes etc while engaged in PVP combat.
    • Normal Potency will no longer provide a bonus while engaged in PVP combat.
  • PVP Crit Bonus:
    • This applies instead of normal crit bonus when using hostile abilities or attacks on other players or beneficial abilities while in PVP combat.
  • PVP Multi Attack:
    • This is your chance to get multiple autoattacks on a player, or player pet and does not work on NPCs. Additionally, normal multi attack will no longer work on players or player pets and only on NPCs.
  • PVP Spell Multi Attack:
    • This is your chance to have an attack spell hit a player, or player pet multiple times and does not affect spells cast on NPCs. Additionally, normal spell multi attack will no longer work on players or player pets and only on NPCs.

Mentoring

  • Mentored players can once again fight back if attacked in PVP.  NOTE: If a player does not have the red outline around his name, he is likely mentored and you should not attack him.

Writ and Warfield Rewards

  • Writs will now grant “Discord” faction.
  • A tie and win will also grant “Discord” faction in a Warfield.
  • Tokens and “Discord” faction can be used to earn the new PvP armor.

Language

  • You can now select what language your character is speaking on a PVP server and a Battleground server.
  • You can speak common on a PVP server.
  • On a pvp server you can use /shout and /say to communicate with the other team... assuming you are speaking a language they understand.
  • You can now use /say and /shout on a battleground server.

Additional changes posted below and are now on TEST-COPY.  

PvP UPDATES PvP General

  • Fixed a bug where killing valid player targets would not give quest credit for player kill writs.  NOTE: you will only get credit for kills that would award fame/infamy.
  • Cleaned up the messaging when losing fame/infamy when you had none to lose and gaining fame/infamy when you were at the cap.
  • Fixed a bug where the fame/infamy bar would show the wrong amount required for the next rank after the season changes.

PvP Abilities

  • PVP Spell Multi Attack will be used when:
    • In a battleground on players and NPCs.
    • On a PVP server for any single target, or encounter AE spell cast on a player or player pet
    • On a heal cast while the healer or target is in PVP combat
    • On a "blue" AOE when the caster is in PVP combat.
  • PVP Spell Multi Attack will only work on heals and damage spells.

PvP Flying mounts

  • There is a 50% chance of being grounded if any player lands a hostile action while flying.
  • You must land to dismount a flying mount.
  • Your flying mount will automatically start flying on zone-in if you logged out or went linkdead while flying.

PvP Mentoring

  • Players grouped with mentors cannot attack other players unless they are attacked first.
  • Mentored players can cast beneficial spells while in PVP combat.
  • You can now attack a target based on his actual level.  This means if you mentor you will still be attackable by anyone who could attack you before mentoring.

PvP Rewards

  • PvP Writs and Warfield rewards will grant the new Discord faction.  Discord faction is needed to purchase the new level 90 PvP Rewards and can only be obtained through writs and Warfield participation.   
  • Players who are mentoring or grouped with players who are mentoring give no rewards when killed in PVP combat, nor do they earn any rewards when killing in PVP combat.

Please make sure you are going to TEST-COPY and checking out the changes.  We would appreciate if you can log in and provide feedback while we have the server set to the PvP Ruleset.   Please post your comments and feedback here. 

Thank you!

Olihin

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