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Unread 02-23-2011, 01:48 PM   #7
d1anaw

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Join Date: Oct 2005
Posts: 1,139
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schizmark wrote:

Seablade@Kithicor wrote:

Looks like nobody wants to help when they can be jerks. I'll try.  You need the crit mit because the mobs in the new zone crit a lot more frequently than before the expansion.  Power and health bonuses have been removed entirely, and replaced with higher primary stat increases.  For your class, those stats are strength and stamina.  For my conjuror, they are stamina and intelligence.  The amount of improvement per point has also changed so that, at level 90, each point of intelligence will be worth ten points of power for him, and stamina will do the same for health.   In my case, that meant a substantial increase in both versus prior to the expansion.  Since the armor piece in your post didn't have any bonuses to power or health, I imagine the same was true for you.

I may be wrong, but I believe the way to think of potency is, well...literally.  The more potent something is, the stronger it is (in flavor, for example), so the more potent your abilities the harder they hit, resulting in more damage for your opponent.

A good place to get the information you're looking for in better detail would be the release notes. They helped me a lot.

They weren't being jerks, they were being honest. No need to muck everything up in BS when the simple will tell the story.

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