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Unread 11-16-2010, 08:29 AM   #28
Jaremai

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Join Date: Nov 2004
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The comparisons to making totems, potions, poisons, etc. by game time is rather rediculous, imo.

Everyone uses food/drink, 24x7 that they play - unless they specifically turn off autoconsume.  I would place money that the vast majority of people do not turn off their consumption while they're milling about.

Not everyone uses potions/poisons.  Not everyone uses arrows.  Those are specialist scenarios.

Food is universal.  Everyone needs it.  It's not a scout thing (poisons), it's not a ranger thing (arrows), it's an everyone thing.  Punishing the creators by yielding 2 at a time at this point in the game is not fun.

I'm to the point of agreeing with Feldon since the "community" is so hard-headed to disallow a small change.  Eliminate the Provisioner class and have chef NPCs that sell this stuff at fair value (75g a stack @ 90).

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