Banditman wrote:
Phaso@Unrest wrote:
Is that possibly related to the issue which seemed to crop up with the SF release where stopping (after moving) does not seem to register correctly. What I mean there is I will run, stop, and begin to cast something, only to have the client tell me midway through casting that the spell was interrupted, presumably because the server still thinks I'm moving. I never noticed this behavior prior to SF unless my Internet connection was going south.
I still see that pretty regularly. Stop moving. Start casting. Interrupted (non-AE, etc).
Yeah I see that all the time as well. You not moving any more and the spell cast don't seem to get there in the right order sometimes, so if you're quick to fire something off when you stop it gets interrupted half a second or so later.