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Unread 06-01-2010, 10:14 PM   #13
Sprin
Server: Nagafen
Guild: L U S H
Rank: LUSH (Supreme Drinker!)

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Join Date: Apr 2007
Posts: 2,364
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Proud_Silence wrote:

What's super annoying as well is that right now it's basically free 15tokens for Qeynos everytime a WF is up, UNLESS a handful of FP actually stands in the way of the zerging Q's, leading to a zonecrash.

usually Sony is super fast on shutting down exploitable events. Why is Qeynos still allowed to flood CL with 150 people ? it's not even remotely playable, it's just "here, take 15 tokens for being a zerg", WF after WF. when you actually "fix" the problem, by either providing servers that are better then your Atari you use right now, or by limiting people count per  zone, Qeynos will have dozens if not hundreds of tokens piled up already.

Further more it's mind numbing how Rothgar acts all surprised saying he thinks the lag "might" be caused by the number of players in zone rather then the WF event. Give me a F**** break !!! this has been happening for the last years !! how is this surprising ?? you couldn't anticipate the lag when coming up with the idea ? So much fail....

I think you need to look into your own faction for answers on this one... the fact is that most freeps like to play lowbies and leech in Sinking sands.... all of which can do ZERO to stop the Q's from killing guards..... the T9's out there dont seem to come out more then once a day if that... i guess they are scared to lose fame?  not quite sure, but when freeporters come out, they can do some damage, problem is, most of them nowadays are leeching lowbies or frightened kitty cats scuuured for a fight...

dunno, ask in channels why freeps get slaughtered on their home turf as well as in Antonica...

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