yeah how about that divine aura anyway. all hits up to 50% max health for 15 seconds ? is that what it is ? maybe it's 10. i don't recall. ok so that's like invincibility for 15 secs, because who really hits that hard. if you read these forums, you know that i am one of the first ppl to say that battle frenzy was OP, but think about divine aura vs battle frenzy. an sk with my gear is gonna have about 22k unbuffed. so anything up 11k is ignored. who hits that hard. really tho. can you even measure the damage prevention potential here ? i think not. ice comets and shadowsteps alike being completely prevented. as i've said before, battle frenzy did indeed need to be turned down. like, the duration cut in half or something. i have in fact been burned down with battle frenzy on. i'm no act wizard but i know you can set it up to tell you when a condidtion is met. maybe the guys that kill me when it's up found the text line that goes up and have an audible that let's them know to lift melee. just 10 minutes ago i got completely destroyed by a couple casters with BF up. too bad i didn't have divine aura ! that's ok, i will still have 10 triggers on BF. oh yeah, it doesn't work on magic. well it will still work on melee. so that 8k shadow step will only net 6600 damage on me. that's almost as cool as divine aura.
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