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Unread 04-07-2010, 11:01 AM   #13
EQ2Player

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Join Date: Nov 2004
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Macedamian@Nagafen wrote:

Fame gain is irrelevant.  You no longer lose fame for dieing, or drop anything besides crap treasured items and a percentage of coin that you are currently carrying on your person.  People do the ''spawn'' camping in open world to farm tokens, at least they use to.  Now it's basically a different guild sitting on the pad in SH waiting for solo's to gank, or getting rocked by any guild that has half decent gear that shows up.

Ya, this is pretty much "Open World PVP" -- Don't let anyone around here try to convince you otherwise. Rarely ever do you encounter a 1 v 1 scenario. What happened here is the elitism, ganking, and griefing portion of their game which rewarded them with inflated egos and tokens got reduced.

Open World PVP. ROFL

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