Meirril wrote:
There are quite a few classes in game that have trouble soloing. While that can all be overcome with equipment, spell upgrades, and experience some classes will never solo nearly as well as others.
Actually, they are no classes in game that have trouble soloing. There are only classes in game that solo faster and some that solo slower. But all are capable of killing even solo mobs without trouble. DPS classes naturally are faster than defensive classes, but this is obvious.
And of course does spell upgrades, equipment and AAs play a big role in this. Someone who does not give crap about his stuff will have trouble for sure. But that is the same for every class. A conjuror with all apprentice spells and handcrafted (or outleveld) gear will loose against solo mobs the same as a templar will with the same gear.
I'm not sure if mercenaries will solve that "problem".
Also what you're suggesting is like a pet for every class (for special zones), but then this is exactly what a summoner is. This classes have exactly those "mercs" you suggest: tank, mage or scout. But they sacrifice something (mainly dps from character itself) for this help.