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Unread 07-01-2009, 03:33 AM   #49
Gnova

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Join Date: Mar 2006
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Spyderbite@Venekor wrote:

I doubt the devs take any third party programs into consideration. Which is a good thing. It restricts their ability to develop stuff based on newer technology.

Absolutely they take ACT into considerations when designing raid encounters.

First they had timed aoes.  People started using act to time them to make them trivial.

Then they decide to have multiple aoes with separate timers so that it would be even more difficult.  People eventually got used to them.

Now they have multiple aoes and random whack-a-mole reactive detrimentals so that there is even more to concentrate on since ACT has made aoe jousting trivial, except when the named crosses the streams and bad things happen.  Then they add curses to the equation so that people couldn't just self cure. 

What is next?

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