Noaani wrote:
Rothgar wrote:
Some achievements might even reward you with titles or other items.
While I like the general idea of this, it really hinges on the quoted part, and more specifically the bolded.
I do not want/expect to see anyone getting mythicals or anything out of this, but this has potential as a means to award items that are to be kept rare, but not necessarily kept to raiders.
I would love to see the second best mount for each class avalible via this system (best being a raid drop), I'd love to see getting a specific set of tradeskill and exploration achievements provide the character with a new recipe or two, I'd love to see clearing a hard zone with no deaths provide extra reward to the group/raid.
Until more info is avalible, I can't really think of much more to add.
To me, the rewards are not important, its the act of gaining the achievments that is the fun thing here.
That being said, if rewards are beign given, i agree, the majority should be fluff, but those achievments that are very difficult to accomplish (like the clearing PoF example given) would deserve something more.
i don't agree with the specific example, given by Noaani, that the best mounts should be for raiders only. I do agree that the best weapons. armour, even potions and poisons, should be restricted to the raiders as they are the ones facing the hardest foes and need the edge these items give, but stuff like mounts are of use to everyone, not just raiders, and such the best should be available, not easy to get by any means but available, to everyone.