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Unread 06-18-2009, 05:58 PM   #8
Banditman

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Join Date: Nov 2004
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The problem we ran into with that second name is that the grates don't always render when they are going "active".

We had people who could easily see them going active, and others who never saw any difference in the effect on the grates.

Any graphical effect tied to a fail condition should be very simple and be drawn at ANY graphics setting, including the very lowest.  This does not appear to be the case for this effect.

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