View Single Post
Unread 05-27-2009, 09:46 AM   #3
Pexsus

Loremaster
Pexsus's Avatar
 
Join Date: Sep 2005
Posts: 37
Default

I don't know if I can adequately describe how dissappointed I am with this zone.  After more than a year of staring at this tower and knowing a zone was going to go in there the only challenge we are given is control effects and knockbacks?!

About the only plesant thing I can say about this zone if that it isnt chock full of trash in an attempt to delay progress through the zone.  It actually felt like there was simply enough trash.  But, naturally, half the trash has kickbacks, fears & stuns which makes me want to never do the zone again.  Seriously, using control effects on a fight here or there is one thing, it adds to variety but when you use them as much as you have here... it reaks of shoddy design.

The names are your usual lack of imagination snooze fests.  The first named summons a few adds, the second has a group wide MASSIVE kickback and some control effects, the third and fourth names seem to fall over from the breeze when you walk in the room.  Then we get to the "boss".  The only challenge in this entire encounter is the fact that the mob slaps 2 percentage-based dots on you.  If your healer gets stunned/ported and you cant hit a pot your group dies.  Yep, that's it.  That's the stunning climax.

I seriously hope this zone is in early alpha.  There has to be more to this zone than this.  If this zone goes live even remotely like it's current condition I cant even begin to imagine the feedback you are going to get.

Summary:

  • Control effects are not fun.
  • Control effects are not challenging.
  • Control effects used on a large scale accomplish nothing but animosity.
__________________


A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing.

- George Bernard Shaw
Pexsus is offline   Reply With Quote