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Unread 05-22-2009, 02:47 PM   #18
Kimber
Server: Nagafen
Guild: Rapture
Rank: Ni4Ni CEO Alts

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Join Date: Jan 2008
Posts: 721
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I started playing this game right after ROK launch that being said I remember the M1 Fabled lv lockers all to well, and IMO it sucked bad.  The problem was being new to the game I did not know all the lil in and outs of how to stay at a low lv and get max aa.  At the time you could not turn of quest and combat exp you had to go die and build up exp debt so you would not gain a lv by turning in quests and get max aa from it.  As for getting MC gear it was pretty easy even then tbh all you had to do was harvest up and TS and you got a portion of your gear tbh my first char was a zerk made him a weps and then promtly made anouther char and made it an arm so I could make at least that gear.  Anyway back to the topic of LV locking the problem was this.  A new player at the time was well behind the power curve for what was needed to be competitive in PvP.  Locking now would be more fesable IMO.  As now even new players are aware of the benifits of turing of quest and combat exp or at least they are told about it or learn about it much sooner.  So bring back lv locking or at least reduce the amount of exp gained from PvP as it will benifit the quality of players in T8 IMO as there will be less lv 80's with 100 aa and no clue about thier class cause they were pushed up in lv due to PvP exp then got caught on the wrong side of the power curve due to lack of aa so they just unlock and rush to 80 and have no clue. 

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