Armironhead@Vox wrote:
Bloodfang@Nagafen wrote:
A red outline around a buff or non-combat item that negates immunity? Or do what I do. Assume everything screws you, and you're gonna get ganked. 
How about no immunity anywhere outside of your house or ts zone? IMO immunity has been and continues to be the source of a significant percentage of the problems in eq2 pvp. Also how about soe eliminates the difference between incombat and out of combat for pvp. In pvp you are always "incombat" -- if there are problems with some toons running too fast or having things like evac -- instead of going through the twisted contortions to elminate them in combat -- why not just give us tools to mitigate their effects? e.g. faster horses or tinkered devices that prevent evac in a certain range, etc. . .
Because nothing says fun like getting ganked at the reviive point over, and over, and over, and over, and over...