Kill, I like the idea of it, though I can see how it really punishes those on the HW range (since once you're at the top of the spectrum it would take more work to do anything at all)....and as for your 50% rule for no credit rule on group vs solos, what would you do about healers? Since they can heal back up to full, but full health doesn't mean much on a healer vs a nonhealing class...or the other way around. A healer vs healer fights can take forever, so say a healer fights another healer for a half hour, runs the other healer out of power but still at full health. A wizzy comes around and boom, oneshots the lower healer. Does the wizzy get credit and the winning healer get full credit, or half since even though he did all the work someone butted in and took them down immedeately?