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Unread 04-23-2009, 02:00 PM   #26
Noaani

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Join Date: Mar 2005
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Detor wrote:

I think the loot percentages show some interesting things about Master I drop rates.  Things we all figured were true, but due to the RNG you couldn't really PROVE it.

- Now you can see things like in Sebilis, two named with the same difficulty, one has a master drop rate 10x higher than the one beside it.  You might have just suspected back in the day, but now you can see it yourself.

- For some classes their spells really are rarer.

-Nu'Roga (TSO instance) has no chance of masters except for that VERY last named.

Allakhazam does have a few holes in the data though.  No smart loot percentages can be seen, nor can you see any REALLY rare things such as a solo mob that has that 1 in 1000 chance of a master.  I don't know if allakhazam decided just to not show really rare events, or if SOE isn't feeding that data to them.

The lowest percentage I have seen so far is a 0.005% drop rate on an item. This is a 1/20,000 chance to drop per kill, but masters from trash are rarer than that. Assuming a mob has about that chance to drop a master means that a specific master (as the database lists them), has about a 1/13,000,000 chance of dropping. This would show up on that database as being rounded to 0.000% drop rate, and so would probably be removed from the loot table via script.

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