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Unread 03-13-2009, 11:45 PM   #29
Araxes

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Join Date: Nov 2004
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Good idea for a thread!

Here's mine:

Processor:  Intel E8500 Wolfdale Core2Duo 3.2GHzRam:  4GB G-Skill DDR2 800Graphics Card:  EVGA GeForce 9800GTOperating System:  Windows Vista 64-bit Home PremiumScreen Resolution: 1440 x 900 (4x FSAA and 4x AF)Frames Per Second:  42 (Full Screen) / 37 (Maximized Window)

Shadows: CPU, Average number, Torch and Character onlyServer: Antonia BayleTime: 10:35pm EST

Just to note ...and I don't want to derail this nice thread so I'm just making note of it for any developers to read ...

Although while running this test I achieve better FPS in Full Screen ... while actually in motion the game performs far better in Windowed mode, although it appears not to be a rendering issue, per se.  Full Screen produces a strange 'trudging through water' effect intermittently, where it seems as if animations are going in slow motion at times.  This is nowhere to be seen in Windowed mode gameplay, all other factors remaining the same.  It seems independent of graphical setting which leads me to believe its an OS-processor-game conflict of some type.

Ara

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