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Unread 02-25-2009, 11:07 AM   #5
Inggy

Loremaster
 
Join Date: Sep 2005
Posts: 111
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With equal gear the Troub should be pretty close to the Dirge.  Dirge has considerably more auto attack whereas the Troub has more spell/CA damage.

Will your Troub keep up with the Dirge, sometimes.  Places like Palace the Troub should be really giving the Dirge a run if not beating him.  50% of the other bards parse means either gear, group, AA, or player isn't working.

Typical AA

Wiz 4,4,6,8,1

Int 0 or (4,1)

Sta 4,4,4,8

Agi 4,4,4,8

Str 4,1

My preference is Turnsrike over Rhythmblade.  You can always lower Poison proc and get both.

His group should have Mystic (survivability) or Inquisitor (DPS mod), Illy (haste and tandem when available), Wiz (Ro's and FG), Assassin (toxins), or Brigand (no DPS gain for troub with this class), and another Mage. 

As for using the Fury...  don't, fine for keeping mages up at range but will not help keep the Troub alive when hes in beating on the mob and getting whacked.  If hes not in beating on the mob then that's probably his DPS issue.  Just look at his auto attack delay time > 3 seconds with Mythical equiped Illy = not beating on the mob often enough.

Blade Dance spec = 10% - 20% + loss of DPS.

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