Danelin wrote:
A Guardian is heavily defensive, and they focus on protecting others while serving as the anvil for the hammers in their party to strike against. They take pride in their ability to not only survive horrendous damage, but in protecting their allies in combat. A staunch ally regardless of which of Norraths power centers they serve. (purely defensive focus)
Offense - 1 Avoidance - 4 Toughness - 6 Mystical ability - 1
A berserker is a homicidal maniac. He wages war with the pure goal of fueling his own lust for blood and destruction. One could argue that he holds the attention of his enemies mostly by accident, as a slavering, howling, blood-drenched maniac carving his way through your allies with insanity in their eyes is bound to be distracting, even if there is a pasty-faced elf in a dress hurling fireballs at you. (strong offensive focus)
Offense - 4 Avoidance - 1 Toughness - 4 Mystical ability - 2
I'm going to just look at the warriors since I play one. Also that I would like to note, I very much enjoyed this post and find it to be relatively accurate. The only issue I have is that such a rating system should dole an equivalent total number of points to each class.
Personal problems I have with this, I think the guardian needs to have much more mystical ability. like at least 3. Now the the guardians mystical ability is not an innate focus like a monk persay, but more of a field combat knowledge. A guardian could almost be considered a general per say and his knowledge of combat strategies allows him to stay at the forefront of an enemies aggression.
The zerker on the other hand I feel would have a complete disregard for battle strategy. I feel that since they are crazed that they should actually have an equivalent toughness to a guard (shrugging off attacks like they are nothing) however zerkers should have a mystical score of 1 and a lower avoidance than guards (i think 1 is a bit extreme though). Also guards should have a higher offense. perhaps 2. So for me this would look more like
Guard
Offense - 2 Avoidance - 4 Toughness - 6 Mystical ability - 3
Berserker
Offense - 5 Avoidance - 2 toughness - 6 Mystical Ability - 2
*note each of them has a score of 15
based on my system for comparison SK's would also score offense of 5, paladins would score offense of 3 both brawlers would have an offense of 6