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Unread 12-10-2008, 11:31 AM   #53
Estean1

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Antryg Mistrose wrote:

Estean@Butcherblock wrote:

Ainaree@Antonia Bayle wrote:

Riliszkas@Splitpaw wrote:

If I were to choose between saving the tank, or letting him die just to keep you and your wards happy, I'd save the tank.  Sorry.

...If the tank has wards, the tank isn't going to die.

Ok to simplify things.  Hypothetically say the tank has lost 5k in hitpoints.  The shaman has a 5k group ward up.  The cleric casts sacrifice to heal the tank for 5k.  It steals all of the group ward to make this happen.  NOW -has any extra healing been created?  All you have done is stolen from Heals that are allready there.  For all you people saying everyone should work together as a team, this does NOT help the group!  Sucking Healing from wards and turning it into a direct heal does not create more healing, it just converts the KIND of healing.

Your hypothetical is just plain wrong.

With a 5k group ward, cleric uses up maybe worst case 4k, tank gets healed for more like 10k.

And how? (one must ask) did the tank get to orange/red if this hypotheical group ward was up, hmm? 

Group ward takes, what 5sec? to cast.  Quit pretending its actually up in the circumstance where a cleric casts sacrifice.  My logs show otherwise.

Convenient to change all the numbers in a hypo, including the damage the tank has taken and then say the hypo is wrong.  It would work exactly as I said in my hypo. Depending on when the group ward lands it will drain that ward completely before it moves on to other things, saving the clerics hp for last. Please show me a log where it only drains a percentage of a ward then moves on to other things.

And how do you know wards won't be up when sacrifice is cast?  Saying its a 5 second cast time is irrelevant. Wards can and DO land quite often right before sacrifice is cast.  Its the timing of when it lands not how long the spell takes to cast.  You know how many times I've watched the "race" between my group ward and the tanks falling health?  Sometimes you have to interrupt the ward but most of the time that ward hits right before the tank goes down. Yeap right during the time sacrifice would normally be cast

For the sake of argument, however,  even saying your slant on that hypo is right (which it isn't), Even taking all you said as true, it is still taking 4k of the defilers wards and it shouldn't be doing that.

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