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Unread 12-06-2008, 03:25 PM   #27
Natthan
Server: Venekor
Guild: Exalted
Rank: Officer

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Join Date: Jun 2005
Posts: 233
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The Solution is not that hard conceptually, but coding wise would be a pain.

Game Detects how many in the fight were in on your side and how many were on theirs

If odds against at x3 greater than for, No fame/Updates would be awarded

If the odds are against x3 and you win, You are still awarded fame/updates

This would mean, anything above a trio could not kill a solo and still get updates.

This would discourage ganking, 6 people following eachother would not update fame/writs(Decreases ganking)

Remove all the Immunity points in Moors except U.J.L and Docks. U.J.L because people do need to get back into the city for quests/afks and everything and it is impossible to use the cannon back over with a DoT on you.

Also, Track locking should go, I have a troub and dirge and I rarely if ever track lock I will lock for 1 sec to see exactly which direction they are and then pull track up again right after. Its far too much of a liability to have it down for too long and honestly track locking is a bit unfair IMO.

This would infact be a P.I.T.A to program though :-S

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