Sangoma wrote:Eq2 is dieng and it will soon be the next SWG.Players need options in gameplay and not everyone wants to race to 80 to raid PVP. The diffence between EQ2 and the other MMOs is the PVP and now that locks have been removed people are looking into games such as AoC and soon to be released Warhammer. PVP locks gave us all nice break from leveling, fabled items were worth something, now there is no way i will buy a fable if im going to outlevel it after a few PVP kills. The game is now empty at low levels. There is very little point in creating a new toon unless you plan on crash leveling to 80. A large portion of the game has been destoyed and a vast amount of players lost due to it.The intoduction of cross faction classes was a great idea and it seemed that activity on the servers increased for abit. However the PVP locking is still a must for the avid PVPer. Bring it back before EQ2 and hours are fun are lost are lost.
I'm of the belief that the majority of people who level locked do it not because they prefer being lower level, but because they want to widen the gap between them and the masses. They want to be fully mastered, fully fabled, with the most AAs they can. So when they run into a "normal" person of the same level, they can't lose. But that is what was killing the PvP servers. New people don't want to log in and run into a horde of locked people who kill them as easily as if they were AFK.