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Unread 07-31-2008, 03:14 AM   #74
Oakleafe

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Calthine wrote:
Something to remember is that successfully countering an event only guarantees that you start the round with a "normal" result of -10/+50. There's still a bunch of stuff that can occur after that.(see this huge flow chart Domino gave me last Fan Faire. Her detailed explanation of the tradeskill process can be found at http://eq2.allakhazam.com/db/guides...html?guide=1057 - scroll down to Exactly how does the mechanics of item creation work? Dang, I knew that'd come in handy one day.)
Thanks for the link Calthine, but I'm afraid the point is that the "guarantees" bit is NOT working.From the linked explanation, I think one of the following two bits are failing to happen: "It then checks for a reaction event that guarantees success or failure.""If you were successful it will check if it was a critical success; if not it checks for critical failure."I can imagine that the latter sentence could be an IF-THEN-ELSE piece of code.  Or more accurately, that it was but the ELSE got lost and that piece of code is executing regardless.Kind of boggling that this bug has been going since February! SMILEY
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