EasternKing wrote:i play a Brigand
Yes, I noticed that. I noticed that you appear to think your Brigand mythical should be "improved", or something.
I can't help wondering why you think that, given that you think the Monk mythical should remain "sub-par" in order to "balance" the fact that well-geared, highly-skilled Monks can do "amazing things" & thus, apparently, all lesser-geared, lesser-skilled Monks should also suffer as a result.
You see, the exact same things can be said about you Brigands (I've seen Brigands dominate a parse by more than 2k) & we Swashies (last night, consistent DPS leader in Kor-Sha was a Swashy, a good 1k ahead of the Wizzie in spot 2). After all, well-geared & highly-skilled players of both classes can do "amazing things", can we not? Thus, by YOUR OWN LOGIC, our mythicals should be less attractive than we'd like them to be, & thus are probably on par with what the Developers think of us.
If that doesn't show you the gaping hole in your logic, then allow me to point out that your response did nothing to explain why Assassins -- who are capable of doing even more "amazing things" -- shouldn't get the crappiest mythical of all. In short, your "logic" is badly illogical
& even, IMO, hypocrisy.
The Brigand, Swashy, & Monk mythicals ALL NEED AN UPGRADE. This is true, regardless of what "amazing things" can be done by the most skilled players of those three classes. Quite frankly, deliberately nerfing an entire class simply because of what the "most skilled" players can accomplish -- whether or not it's been done before -- is one of the single biggest mistakes ANY MMO developer team can make.
im sorry but you cannot compare a weapon that has 3 effects on it that are 0 use to the class using it at all, to one which actually lets what all the monks were asking for on these boards for months and months, ie to be better tanks