Kandra@Venekor wrote:According to Aeralik: The Impact of the Sacrosanct ( Templar ) * The proc effect should now last slightly longer * Added a bonus to reactives based on the templar’s wisdomI really like the second part. A bit of a compensation for the low +heal cap on reactives?Also, as Kizee asked in the actual thread about the overall changes: the bonus is additional to the other special effects.
I too really like the upcoming changes to our weapon. The boost to our reactives was very much needed and overdue, even if it ends up being only for a small amount. The proc duration increase is also welcomed; 10s was nice but only long enough to get off a spell or three. I do not know what it will be "upped" to, but I always thought 15s would be very healthy, though, I will be happy if it ends up being 12s. Any boost is a good boost heh.I like the Divine Light clicky but it is not as powerful as it reads. Well, ok, 8% is 8%, and 50% of that 8% is reflected back on the attacker. If I take the ZW of the damage that Divine Light reflected and multiply it by 2, I get the total amount of damage reduced for the zone. Which normally falls between 5k and 22k zonewide - so not overly impressive, but it is nice. (tested in VP and in RE2) I'm not stating that this ability should be boosted, but just stating that it is not as powerful as one might expect in practice. And there is no animation or particles when activating :-/.