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Unread 07-15-2008, 02:32 PM   #41
wajamacallit

Loremaster
 
Join Date: May 2005
Posts: 68
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How about the next reward item being a potion or simple quest starter that results in a huge XP and AA boost.   Some limitation would have to be placed obviously, such as no trade and only usable below a certain level, to prevent exploitation at the next level cap raise.   I suggest enough Xp to take a level 20 up to maybe 65-68.   This would still allow plenty of opportunity to learn the class before end game content without the drugury (to me) of repeating zones and quests.

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