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Unread 04-13-2008, 06:11 AM   #15
evilgamer

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Bruener wrote:

There are a few things they could do to help us out, and actually some of each of them should be what they do...

They could give us DW...this would allow us to use our Mythical weapon all the time, as well as DW > > > > 2h for DPS.

They could give us a 1h DA line like warriors have...this would be huge for tanking since a lot of DPS comes from melee meaning no power consumption, much better for tanking

They could increase the damage of our spells...this needs to be done definitely, our spells take longer to cast hence they should hit for a lot more than what CA's hit for.

They could beef up 2h weapons...this has been a problem for as long as I can remember, 2h weapons just do not create the type of DPS that DW'ing does...not even close, furthermore to get it right 2h weapons should have twice as many stats as 1h weapons and have to available slots for adornments.

Finally, what I would really like to see our weapons designed specifically for Crusaders, much like EQ1 did...this means having 1h weapons that are much more powerful than any other 1h weapon out there to make up for the lack of DA and DW'ing that crusaders have.  Similarly 2h weapons designed much better for tanking...meaning a 2h sword that has 20% block chance on it designed for crusaders.

As you can see there are a lot of things SOE could be doing to help us out and the disparity that has been happening.  Of course, if they actually listen and adjust our Mythical to be one of those 1h weapons mentioned above that out-shines any other 1h weapon for DPS...than we would be talking.

I really dont think messing with weapons is the right idea, I had a 65 SK in EQ 1 when that was the level cap and I always found it funny that only my class could swing this particular sword.

The SK weapons in EQ1 were uber becuse  SK's weapon skill capped much lower then the pure melees.  I dont think this is the case in EQ 2. 

In EQ 1 Sk's really came into their own with the POP expansion, the finally figured out to stop giving us necro spells and give us our own line of spells.  They made our spells much faster casting and with decent damage.

Probably what needs done here, faster casting spells with more damage.

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